Teknologi Pendidikan: Kajian Aplikasi Ruangguru Berdasarkan Prinsip dan Paradigma Interaksi Manusia dan Komputer

Dian Rahadian, Gina Rahayu, Risma Rahma Oktavia

Abstract


Abstract - This Ruangguru application study aims to determine the relevance of application
functions based on the principles and paradigms of Human and Computer Interaction (HCI). In this
study, the aspects evaluated included aspects of human, technology, usability, and ergonomics. The
interest in studying the Ruangguru application is based on several sources stating that Ruangguru
is believed to be "Best Education Platform". So from that, it was examined several aspects to
determine the extent of the relationship between the Ruangguru application and the HCI principle.
After the study was conducted, the Ruangguru application was assessed to have fulfilled these
aspects. So it's no wonder the Ruangguru application is used as an online learning center among
Indonesian students.
Keywords- HCI, Ruangguru, Human, Technology, Usability, and Ergonomic.
Abstrak — Kajian aplikasi Ruangguru ini bertujuan untuk mengetahui keterkaitan fungsi aplikasi berdasarkan
prinsip dan paradigma Interaksi Manusia dan Komputer (IMK). Dalam kajian ini aspek yang dievaluasi
diantaranya aspek human, technology, usability, dan ergonomic. Ketertarikan kajian aplikasi Ruangguru ini
berdasarkan beberapa sumber yang menyatakan bahwa ruangguru dipercaya sebagai “Best Education
Platform”. Maka dari itu dikaji beberapa aspek untuk mengetahui sejauh mana keterkaitan aplikasi Ruangguru
dengan prinsip IMK. Setelah dilakukan kajian, aplikasi Ruangguru dinilai telah memenuhi aspek-aspek
tersebut. Jadi tidak heran aplikasi Ruangguru digunakan sebagai pusat belajar online di kalangan pelajar
Indonesia.
Kata Kunci— IMK, Ruangguru, Manusia, Teknologi, Kegunaan, dan Ergonomi.


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DOI: https://doi.org/10.31980/jpetik.v5i1.489

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